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“Designing ‘The Guillotine’ Arcade Cabinet: How I Use Hyperphantasia to Build What Doesn’t Exist Yet”
Doug Farmer 6/3/19 Doug Farmer 6/3/19

“Designing ‘The Guillotine’ Arcade Cabinet: How I Use Hyperphantasia to Build What Doesn’t Exist Yet”

The design took shape in my head first — like 95% of my builds do — thanks to something called hyperphantasia.

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